More or less a list of projects with freely accessible source code I’ve worked on or contributed to.
with c#, RestSharp – on github
A tiny wrapper for some functions of the Github API v3, containing exactly the features needed to integrate as a repository host plugin with Git Extensions. That is, you can do the following:
Since the basic set of functions work, further extension isn’t planned/required for the time being. If there is a need for anything particular, feel free to drop me a note.
I’ve created the Git Extensions Github module in its current form as well.
Menus are different for Android 2.x and Android 3+, the latter uses the action bar instead of the menu key.
Open source multiplayer modification for Rockstar North’s Grand Theft Auto: IV, rather simple and unpolished as of now. Was in a different repository before it became public, hence most of the commit history was lost.
Open source multiplayer modification for Rockstar North’s Grand Theft Auto: San Andreas providing access to plenty and complex functions, a graphical interface, DirectX-functions, completely scriptable via a lua.
with lua – on github
The pretty much only gamemode for Multi Theft Auto I worked on (except for private ones) is a roleplay gamemode called mta-paradise set in the virtual town of San Fierro.
A bunch of mostly cryptographic modules.
with C++, GTK+ – on github
Queries the Multi Theft Auto server list and shows all server info the way it is retrieved. Filters and sorting are supported.
Originally built on Ubuntu Linux, it can be compiled with Dev-C++ on Windows.
with ruby on rails – on github
Visual Map of a collection of points to be represented in a full-screen Google Maps-View, drawn on a high-quality map of the county of San Andreas in Rockstar North’s Grand Theft Auto: San Andreas.