MTA

regarding SA:MP and PEN1: Legends (MTA)

Posted by mabako on February 05, 2008
MTA, SA:MP / No Comments

“Long time no see”… Hi!

As some people on the forum have asked for my scripts I once put online at mabako.net/samp/, I feel like pointing this out: I have no intention of re-opening the download to a wide public, so please, for god’s sake, stop pm’ing me about something which I wouldn’t change. I would be lying if I’d say these files aren’t downloadable anymore, just I’m not hosting them at the location they were for long time.

As important as this fact, I would reasonably appreciate if people would not ask me for support with their SA:MP scripts. I’m pretty much done with SA:MP, they’ve moved to some weird other IRC network and I doubt I helped people out there even once - or even if I did - compared to GTANet a really small amount. I am still staying with GTANet, no reason for me to actually change to gamesurge.

And since Kye decided there should be some changes happening, look what we got - a reduced amount of developers, as Peter, Y_Less, aru left the dev-team, no SA:MP-Anticheat (more commonly known as SAC) - horray for all cheaters. I would not think they could be more happy now, a free unban for every SAC-caught cheater (except some that have, unfortunally, been unbanned even earlier). It’d be too ironic to say “Good Choice, Sir. Good Choice.” as the Ammunation-Guy always does, but it really fits here.

So in conclusion up to now, I’m mainly done with SA:MP.

Now to something different…
Some of you might remember the good ol’ Public Enemy No.1 for SA:MP, Denver/Astro’s release of PEN1 and all the new servers that might’ve come accross you - however, I couldn’t be more glad to introduce a completely new gamemode to you, on an almost new Game - Multi Theft Auto.
Featuring a lot of stuff from the original PEN1, there’s still some major changes - as it has all been coded by myself and ported to LUA. So right now, there might be some major features missing - there’s mainly CashBox&HotWire to do - but I’m still working on it. There’s also a lot of cool extensions to MTA’s regulary gameplay, such as jetpacks, ammu-nations, fast-food shops and Pay’N’Sprays (to get rid of your wanted level) - yet planned are vending machines (if I’d just find all the locations), tuning shops in general, and especially for PEN1: Legends, DM-Arenas with objects, new Houses and Businesses, probably some nice and cool locations such as the Malibu-Club known from Vice City, same as the Bank you had to rob in the last of Malibu’s missions - however it was called. Especially the Malibu has been something I have been missing in VCS, I still can’t believe they were lacking such a great place…

However, when looking at mtasa.org - you’ll notice some processes happening, which stuff is added and how well the development goes. The Server - mtasa.org:22004 - is open most time of the day, there might happen some crashes - but should not happen too often. In any case, it’s auto-restarting, so unless I want it to be taken down, it’s up.

I may also point out at the IRC-Channel, irc.gtanet.com #pen1-legends just as a place for discussions and ingame-echo.

cheers
mabako

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